{"id":26785,"date":"2022-06-27T11:16:52","date_gmt":"2022-06-27T15:16:52","guid":{"rendered":"https:\/\/www.oxebridge.com\/emma\/?p=26785"},"modified":"2022-06-27T11:16:52","modified_gmt":"2022-06-27T15:16:52","slug":"cyberpunk-2077-developer-blames-outsourced-qa-house-for-disastrous-bugs","status":"publish","type":"post","link":"https:\/\/www.oxebridge.com\/emma\/cyberpunk-2077-developer-blames-outsourced-qa-house-for-disastrous-bugs\/","title":{"rendered":"Cyberpunk 2077 Developer Blames Outsourced QA House for Disastrous Bugs"},"content":{"rendered":"<p>CD Projekt, the developer of the much-maligned <em>Cyberpunk 2077<\/em> videogame, is blaming a Romanian subcontractor for glaring bugs that crippled gameplay, and turned the game into a meme.<\/p>\n<p><em>Cyberpunk 2077<\/em> was highly anticipated, being essentially a thematic crossover of two popular entertainment franchises: <em>Blade Runner<\/em> and <em>Grand Theft Auto<\/em>. Upon launch, however, the game was immediately found to be nearly unplayable due to an incredible number of bugs. Reviews eviscerated the game and CD Projekt, and <a href=\"https:\/\/www.youtube.com\/watch?v=4neUj6IgclQ\">videos of hilarious in-game bugs<\/a> went viral. The game was removed from the Playstation store, and refunds were issued.<\/p>\n<div id=\"attachment_26786\" style=\"width: 710px\" class=\"wp-caption aligncenter\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-26786\" class=\"wp-image-26786\" src=\"https:\/\/www.oxebridge.com\/emma\/wp-content\/uploads\/2022\/06\/cyberpunk.png\" alt=\"\" width=\"700\" height=\"368\" srcset=\"https:\/\/www.oxebridge.com\/emma\/wp-content\/uploads\/2022\/06\/cyberpunk.png 1710w, https:\/\/www.oxebridge.com\/emma\/wp-content\/uploads\/2022\/06\/cyberpunk-150x79.png 150w, https:\/\/www.oxebridge.com\/emma\/wp-content\/uploads\/2022\/06\/cyberpunk-200x105.png 200w, https:\/\/www.oxebridge.com\/emma\/wp-content\/uploads\/2022\/06\/cyberpunk-768x404.png 768w, https:\/\/www.oxebridge.com\/emma\/wp-content\/uploads\/2022\/06\/cyberpunk-1536x808.png 1536w, https:\/\/www.oxebridge.com\/emma\/wp-content\/uploads\/2022\/06\/cyberpunk-1080x568.png 1080w\" sizes=\"(max-width: 700px) 100vw, 700px\" \/><p id=\"caption-attachment-26786\" class=\"wp-caption-text\">In-game visual glitches Cyberpunk 2077.<\/p><\/div>\n<p>Now, industry insiders are reporting that CD Projekt has blamed Quantic Labs, the firm hired to perform software quality assurance on the game before launch. According to <a href=\"https:\/\/www.videogameschronicle.com\/news\/cyberpunk-2077s-external-qa-team-allegedly-misled-cd-projekt-over-its-experience\/\">VideoGames Chronicle<\/a>:<\/p>\n<blockquote><p>UEG\u2019s report claims that in 2019, several members from Quantic Labs were sent to CD Projekt to meet with the lead developers of Cyberpunk 2077 to discuss the QA process. However, instead of the QA team being comprised of veteran QA testers, the team was allegedly largely made up of junior members of staff with less than one year of experience.<\/p>\n<p>CD Projekt was under the impression that the QA team was comprised largely of veteran QA staff, the video alleges, but even the QA project lead for Cyberpunk 2077 reportedly had around one year of experience.<\/p>\n<p>It\u2019s also alleged that Quantic Labs misled partners, including CD Projekt, about the number of testers actually working on the game, in order to extend contracts.<\/p><\/blockquote>\n<p>The game has since undergone major improvements.<\/p>","protected":false},"excerpt":{"rendered":"<p>CD Projekt is blaming a Romanian subcontractor for glaring bugs that crippled gameplay, and turned the game into a meme.<\/p>","protected":false},"author":644,"featured_media":26787,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_et_pb_use_builder":"","_et_pb_old_content":"","_et_gb_content_width":"","mc4wp_mailchimp_campaign":[],"footnotes":""},"categories":[3],"tags":[8111,8113,8114,8112],"class_list":["post-26785","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-cd-projekt","tag-cyberpunk-2077","tag-qa","tag-quantic-labs","et-has-post-format-content","et_post_format-et-post-format-standard"],"_links":{"self":[{"href":"https:\/\/www.oxebridge.com\/emma\/wp-json\/wp\/v2\/posts\/26785","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.oxebridge.com\/emma\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.oxebridge.com\/emma\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.oxebridge.com\/emma\/wp-json\/wp\/v2\/users\/644"}],"replies":[{"embeddable":true,"href":"https:\/\/www.oxebridge.com\/emma\/wp-json\/wp\/v2\/comments?post=26785"}],"version-history":[{"count":1,"href":"https:\/\/www.oxebridge.com\/emma\/wp-json\/wp\/v2\/posts\/26785\/revisions"}],"predecessor-version":[{"id":26788,"href":"https:\/\/www.oxebridge.com\/emma\/wp-json\/wp\/v2\/posts\/26785\/revisions\/26788"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.oxebridge.com\/emma\/wp-json\/wp\/v2\/media\/26787"}],"wp:attachment":[{"href":"https:\/\/www.oxebridge.com\/emma\/wp-json\/wp\/v2\/media?parent=26785"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.oxebridge.com\/emma\/wp-json\/wp\/v2\/categories?post=26785"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.oxebridge.com\/emma\/wp-json\/wp\/v2\/tags?post=26785"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}